Engine 2.6.0
Item components
Source-backed item-component blurbs and builder help.
223 result(s) · showing 101-200
ImplantPowerRouter
An [implant] that connects to multiple implant power plants and dynamically [provides power] for other implants in the body
ImplantPowerSupply
Interfaces between an [implant] and an implant power plant to [provide power] for itself
ImplantRadio
An [implant] that is also a two-way radio when [neurally interfaced]
ImplantTelephone
An [implant] cellular telephone that is controlled through a [neural interface]
ImplantTraitChanger
An [implant] that gives a bonus/penalty to a skill or attribute when [powered]
IncenseBurner
A lightable container that burns tagged fuel into ambient scent
InhalerGasCanister
A gas canister for inhalers.
InscribableSurface
Item is a writable [surface] with configurable acceptable writing implements
Instrument
Makes an item a playable audible instrument
IntegratedInhaler
An inhaler with built in gas store.
InternalMagazineGun
Makes an item a [ranged weapon] with internal-magazine semi-automatic gun mechanics
IVBag
A type of [liquid container] that is [connectable] to a cannula to drain/supply blood
Key
Item is a [key] that opens a simple mechanical [lock]
Keypad
A [selectable] [powered] [signal generator] that emits a momentary signal after the correct numeric code
Keyring
A [container] that holds [key] items and can be used as one in syntax
Lantern
A [liquid container] that burns liquid fuel when [lit] to be a [light source]
Laser
Makes an item a [ranged weapon] with laser gun mechanics
Latch
A kind of [lock] that can only be opened from one side
LightSensor
A [powered] [signal generator] that emits the current ambient illumination in lux
LiquidConsumingProp
A prop that stores liquid and then [consumes] it at a fixed rate, making it handy for steady drain setups
LiquidContainer
Makes the item a [liquid container]
LiquidGridCreator
When put in a room, creates a [liquid grid]
LiquidGridSupplier
Connects a sibling [liquid container] to a [liquid grid] as a supplier
LiquidPump
A powered pump that moves liquid from a connected input to a connected output
ListeningBug
When [powered] will listen and retransmit speech in location
Lock
Item is a [lock] that is opened with a physical [key]
LockingCashRegister
A shop [cash register] with a built-in [lock]
LockingContainer
Makes an item into a [container] with a built-in [lock]
LockingDoor
Turns the item into a [door] that is also a [lock] opened with a [key]
LocksmithingTools
The item becomes usable as a tool for locksmithing actions
MarketGoodWeight
Specifies a multiplier for good satisfaction for [Market Categories] for this item
MeasuringInstrument
Lets an item [measure weight or liquid volume] with calibration drift
MeleeWeapon
Turns an item into a [melee weapon]
Microcontroller
A [powered] [signal generator] [signal consumer] controller that evaluates inline computer-function logic from sibling signal inputs
MilitaryStandard
An identifiable, plantable military objective with persistent capture custody
MotionSensor
A [powered] [signal generator] that emits a timed signal when it witnesses configured movement
Musket
A musket is a muzzle-loaded firearm which uses either a wheellock or a flintlock to fire
MusketBall
A musket ball that is used with gunpowder to fire a musket
MusketCartridge
A pre-assembled package of gunpowder and musket ball for quick loading
Network Adapter
Makes an item a [network adapter] [powered] telecom-backed network endpoint for a computer host
Network Switch
Makes an item a [powered] daisy-chainable telecommunications switch
NeuralInterface
An [implant] that permits other implants to be [neurally interfaced] and controlled with the mind
Obscurer
Obscures some characteristics of an individual, combined with a [wearable]
OfferingReceiver
A ritual focus that receives item offerings and optional consumptive liquid libations
OutboardMotor
Makes an item an [outboard motor] for surface-water vehicles.
PaperSheet
Item is a writable [paper] item that can be in a [book] or on its own
Pencil
Turns an item [writing implement] of type pencil. Pencils require sharpening with pencil sharpeners
PencilSharpener
Can sharpen a pencil item
Photocopier
A [powered] machine that can copy all the text on a sheet of [paper]
Pile
Makes an item a [system-generated] [container] of type pile. Do not edit this component or use manually.
Pill
Turns the item into a pill that can be [swallowed] to deliver a drug dose
PinPullDetonator
An irreversible [pin-pull] countdown trigger for an explosive payload
PoweredProp
A [powered] machine that can execute a prog when running
PowerPack
A special type of ammunition specifically for Laser guns
PowerSocket
Creates [connectable] power sockets that are usually paired with another component that [provides power]
PowerSupply
This component [supplies power] to the item via other [connectable] components
PowerTool
A [powered] item that will speed up (or slow down) crafting when used as a 'tool' in that craft
PreparedFood
Turns an item into new-style prepared food with freshness, ingredient ledgers and drug doses
ProgLight
A [light source] when [powered], can only be turned on/off by progs
ProgLock
A kind of [lock] that can only be locked/unlocked via progs
ProgPowerSupply
This item [provides power] with no fuel source so long as switched on by a prog
Prosthetic
Item is a [prosthetic] limb replacement
Puddle
Marks an item as a [system-generated] puddle of liquid. Do not edit this component or use manually.
PushButton
A [selectable] [signal generator] momentary signal input for computer-controlled items
RadioDetonator
This item when [powered] listens for a radio frequency and acts as a [trigger]
RadioDetonatorTransmitter
A [powered] device that acts as a remote [trigger] for radio detonated bombs
RainSensor
A [powered] [signal generator] that emits current rainfall intensity
RcsThruster
A wearable connectable zero-gravity propulsion component that consumes gas.
Rebreather
Item is [connectable] to a gas container and combined with a [wearable] allows breathing the gas
RelaySwitch
[provides power] [signal consumer] that closes or opens a power feed from a signal source
RepairKit
Item can be used to repair damage to items and robots
Restraint
Can be used to restrain limbs, combined with a [wearable]
RidingGear
Makes this item count as tack or other riding gear for mounts.
Salvageable
Makes an ordinary item explicitly eligible for staged salvage into authored commodity and item products
ScribingImplement
Turns an item into a configurable [writing implement] such as a quill, stylus, brush, chisel or charcoal stick
Sealable
Lets an item be [sealed] with a seal stamp for tamper evidence
SealStamp
Turns an item into a [seal stamp] for sealing sealable items
Selectable
The item can have options for the [select] command which fire progs when selected
Sheath
A special [container] that can hold one weapon and works with the [sheath] command
Shield
Item becomes a [shield] and [melee weapon]
ShopStall
Turns the item into a [container] that can also a [shop]
Signal Cable Segment
Makes an item a one-hop [signal cable] [signal generator] [signal consumer] that mirrors an adjacent-room source
SignalDetonator
An [signal consumer] [armable] trigger for electronic or physical control signals
SignalInstrument
A playable instrument with recognised military signal patterns
SignalLight
A [light source] [signal consumer] driven by a sibling signal source component
Sling
Makes an item a [ranged weapon] with sling mechanics
Smokeable
Item can be [lit] and subsequently [smoked]
SolidFuelHeaterCooler
A switchable thermal source that burns tagged solid fuel items one at a time
StableTicket
Marks an item as a [system-generated] stable ticket. Do not edit this component or use manually.
Stackable
Makes an item [stackable] (i.e. one item with quantity)
Syringe
A [liquid container] that can be used to [inject] the liquid into someone
Table
Makes an item into a [table]
Tape
A reusable [audio storage medium] that can hold recorded speech for answering machines and future devices
TelecommunicationsGridCreator
When put in a room, creates a [telecommunications grid]
TelecommunicationsGridFeeder
Item lets [powered] sources feed into a [telecommunications grid]
TelecommunicationsGridOutlet
Item [provides telephone service and grid power] to connected telecom devices from a [telecommunications grid]
Telephone
Connects an item to a [telecommunications grid] and allows ringing, answering and live calls. It can also expose physical telecom connectors.
TemperatureSensor
A [powered] [signal generator] that emits current ambient temperature in Celsius
Thrown
Makes an item a [ranged weapon] with throwing weapon mechanics
TimePiece
Turns the item into a [timepiece] that displays the time