Item components
RainSensor
A [powered] [signal generator] that emits current rainfall intensity
You can use the following options with this command:
name <name> - renames the component
desc <description> - sets the description of the component
wattage <watts> - set power usage
discount <watts> - a wattage discount per quality
switchable - toggles whether players can switch this on
mountpower - toggles whether this machine draws power from its automation mount host when mounted
onemote <emote> - sets the emote when powered on. Use $0 for the machine.
offemote <emote> - sets the emote when powered down. Use $0 for the machine.
onprog <prog> - sets a prog to execute when the machine is powered on
offprog <prog> - sets a prog to execute when the machine is powered down
Notes:
This powered sensor emits current rainfall intensity on the default signal endpoint while switched on and powered.
The signal mapping is: 0 = no rain, 1 = light rain, 2 = rain or sleet, 3 = heavy rain, 4 = torrential rain.
Indoor sheltered locations currently read as 0.
You can use the following options with this command:
name <name> - renames the component
desc <description> - sets the description of the component
wattage <watts> - set power usage
discount <watts> - a wattage discount per quality
switchable - toggles whether players can switch this on
mountpower - toggles whether this machine draws power from its automation mount host when mounted
onemote <emote> - sets the emote when powered on. Use $0 for the machine.
offemote <emote> - sets the emote when powered down. Use $0 for the machine.
onprog <prog> - sets a prog to execute when the machine is powered on
offprog <prog> - sets a prog to execute when the machine is powered down
Notes:
This powered sensor emits current rainfall intensity on the default signal endpoint while switched on and powered.
The signal mapping is: 0 = no rain, 1 = light rain, 2 = rain or sleet, 3 = heavy rain, 4 = torrential rain.
Indoor sheltered locations currently read as 0.