Item components
Keypad
A [selectable] [powered] [signal generator] that emits a momentary signal after the correct numeric code
You can use the following options with this command:
name <name> - renames the component
desc <description> - sets the description of the component
wattage <watts> - set power usage
discount <watts> - a wattage discount per quality
switchable - toggles whether players can switch this on
mountpower - toggles whether this machine draws power from its automation mount host when mounted
onemote <emote> - sets the emote when powered on. Use $0 for the machine.
offemote <emote> - sets the emote when powered down. Use $0 for the machine.
onprog <prog> - sets a prog to execute when the machine is powered on
offprog <prog> - sets a prog to execute when the machine is powered down
code <digits> - the numeric code that activates this keypad
value <number> - the signal value emitted after the correct code is entered
duration <seconds> - how long the keypad remains active after a correct entry
emote <emote> - the emote shown when someone enters a code. Use @ for the actor and $1 for the item
Notes:
This powered keypad is used via select <item> <digits> and only emits its signal while switched on and powered.
You can use the following options with this command:
name <name> - renames the component
desc <description> - sets the description of the component
wattage <watts> - set power usage
discount <watts> - a wattage discount per quality
switchable - toggles whether players can switch this on
mountpower - toggles whether this machine draws power from its automation mount host when mounted
onemote <emote> - sets the emote when powered on. Use $0 for the machine.
offemote <emote> - sets the emote when powered down. Use $0 for the machine.
onprog <prog> - sets a prog to execute when the machine is powered on
offprog <prog> - sets a prog to execute when the machine is powered down
code <digits> - the numeric code that activates this keypad
value <number> - the signal value emitted after the correct code is entered
duration <seconds> - how long the keypad remains active after a correct entry
emote <emote> - the emote shown when someone enters a code. Use @ for the actor and $1 for the item
Notes:
This powered keypad is used via select <item> <digits> and only emits its signal while switched on and powered.