Item components

MilitaryStandard

item componentbuilder

An identifiable, plantable military objective with persistent capture custody

Builder help

You can use the following options with this component: family <family> - sets the standard family identity <key> <display name> - sets its default unique identity design <description> - sets the heraldic or visual design association none|unit|ship [key] [name] - sets the default association recognition <trait>|automatic <difficulty> - sets recognition checking signal <pattern>|clear - toggles a visual signal pattern plantemote|takeupemote|recogniseemote <emote> - sets action output canbear|canrecognise|onrecognise|onplant|ontakeup <prog>|clear oncaptured|onrecovered|oncustody|onsignal <prog>|clear