Engine 2.6.0
Item components
Source-backed item-component blurbs and builder help.
223 result(s) · showing 201-223
TimerSensor
A [powered] [signal generator] that emits a repeating active/inactive signal cycle
ToggleSwitch
A [switchable] [signal generator] persistent signal input for computer-controlled items
TopicalCream
A cream that can be [applied] to deliver drugs via touch
Torch
A [light source] that can burn for some time once [lit]
Treatment
A kit that can be used for medical treatments like suturing, binding, cleaning, etc
UnlimitedGenerator
An item that [produces power] by its very nature
Variable
Gives an item [characteristics] (a.k.a. variables) that can be randomised.
VariableChanger
Changes the values of one characteristic to others when worn, combined with a [wearable]
VehicleAccessPoint
Makes an item the [access point projection] of a canonical vehicle.
VehicleCargoSpace
Makes an item the [cargo space projection] of a canonical vehicle.
VehicleExterior
Makes an item the [exterior projection] of a canonical vehicle.
VehicleInstallable
Makes an item an [installable vehicle module].
VehicleOar
Makes an item an [oar] for rowed surface-water vehicles.
VendingMachine
An [container] item that allows players to [insert] money and [select] options to vend
WashingMachine
A [powered] machine that is a [container] that washes items
WaterSource
Makes the item a self-replenishing [liquid container]
WeaponCarrierAttachment
Makes an item an attachable weapon sling, loop, or lanyard
Wearable
Turns the item into a [wearable]
Wieldable
Makes the item able to be wielded, even though it's not a weapon. Use for props.
Wireless Modem
Makes an item a [powered] cellular-backed wireless network modem for a computer host
WornTraitChanger
When worn, gives bonus/penalty to skills or attributes. Must be combined with a [wearable]
ZeroGravityAnchor
A fixed item usable as a zero-gravity push-off anchor.
ZeroGravityTether
A zero-gravity tether line with a maximum room length.