Item components

TimerSensor

item componentbuilder

A [powered] [signal generator] that emits a repeating active/inactive signal cycle

Builder help

You can use the following options with this command: name <name> - renames the component desc <description> - sets the description of the component wattage <watts> - set power usage discount <watts> - a wattage discount per quality switchable - toggles whether players can switch this on mountpower - toggles whether this machine draws power from its automation mount host when mounted onemote <emote> - sets the emote when powered on. Use $0 for the machine. offemote <emote> - sets the emote when powered down. Use $0 for the machine. onprog <prog> - sets a prog to execute when the machine is powered on offprog <prog> - sets a prog to execute when the machine is powered down activevalue <number> - the signal value emitted during the active phase inactivevalue <number> - the signal value emitted during the inactive phase activeduration <seconds> - how long each active phase lasts inactiveduration <seconds> - how long each inactive phase lasts initial <active|inactive> - whether the timer starts in its active or inactive phase Notes: This sensor only emits its timer-cycle signal while it is switched on and receiving power.