FutureProg types

Location

type

PropertyReturn typeHelp
.addedlight Number The amount of light added for this room
.addedlightfactor Number The multiplier for natural light in this room
.atmosphereid Number The id of the atmosphere gas or liquid, 0 if none
.atmospherename Text The name of the gas or liquid atmosphere, or None if none
.atmospheretype Text Either Gas, Liquid or None depending on the atmosphere
.characters Character Collection A collection of characters who are in the room (all layers)
.effects Effect Collection A collection of all the effects that are on this room
.electricgrids Number Collection A collection of the IDs of any electrical grids in this location
.exits Exit Collection A collection of all the exits from this room
.field AgricultureField The agriculture field in this room, if any
.grids Number Collection A collection of the IDs of any grids in this location
.id Number The ID of the room
.items Item Collection A collection of items that are in the room (all layers)
.light Number The current light level of this location at ground level, in lux
.name Text The name of this room
.outdoors Number 0=Indoors, 1=Indoors with Windows, 2=Outdoors, 3=Indoors No Light (Cave), 4=Indoors Climate Exposed (Shelter)
.overlay OverlayPackage The current cell overlay
.overlays OverlayPackage Collection A collection of all the cell overlays for this room
.precipitation Text A description of the precipitation in this room. Values are parched, dry, humid, light rain, rain, heavy rain, torrential rain, light snow, snow, heavy snow, blizzard, sleet
.rain Text A description of the rain in this room. Values are none, light rain, rain, heavy rain, torrential rain, sleet
.rainlevel Number A numerical representation of the rain in this room. Values as follows: 0=not raining, 1=lightrain, 2=rain, 3=heavyrain, 4=torrentialrain
.shard Shard The shard that this room is in
.snow Text A description of the snow in this room. Values are none, light snow, snow, heavy snow, blizzard, sleet
.snowlevel Number A numerical representation of the snow in this room. Values as follows: 0=not snowing, 1=lightsnow/sleet, 2=snow, 3=heavysnow, blizzard=4
.surrounds Location Collection A collection of all rooms directly adjacent to this one
.tags Text Collection A collection of the names of the tags applied to this room
.temperature Number The temperature (in celcius) in the room
.temperaturec Number The temperature (in celcius) in the room
.temperaturef Number The temperature (in farenheit) in the room
.temperaturek Number The temperature (in kelvin) in the room
.terrain Terrain The terrain type of this room
.type Text Returns the name of the framework item type, for example, character or gameitem or clan
.weather WeatherEvent The current weather event at this room, if there is one (can be null)
.wind Text A description of the wind in this room. Values are none, still, occasional breeze, breeze, wind, strong wind, gale wind, hurricane wind, maelstrom wind
.windlevel Number A numerical representation of the wind in this room. Values as follows: 0=none, 1=still, 2=occasionalbreeze, 3=breeze, 4=wind, 5=strongwind, 6=galewind, 7=hurricanewind, 8=maelstromwind
.zone Zone The zone that this room is in