FutureProg functions

takecurrency

Currencycomputer function, computer program, standard futureprog

Overload 1

takecurrency overload 1

Boolean takecurrency(Currency currency, Number amount, Character from, Boolean useget, Boolean givechange)
Available in
  • computer function
  • computer program
  • standard futureprog
This function lets you take currency from currency piles in a room, held by a character or in an item. Returns true if it succeeds.
ParameterTypeDescription
currency Currency The currency that you want to take
amount Number The amount that you want to take
from Character Who or what you want to take it from
useget Boolean Whether to use the get rules (i.e. don't take from locked containers etc)
givechange Boolean Whether to give change or not

Overload 2

takecurrency overload 2

Boolean takecurrency(Currency currency, Number amount, Item from, Boolean useget, Boolean givechange)
Available in
  • computer function
  • computer program
  • standard futureprog
This function lets you take currency from currency piles in a room, held by a character or in an item. Returns true if it succeeds.
ParameterTypeDescription
currency Currency The currency that you want to take
amount Number The amount that you want to take
from Item Who or what you want to take it from
useget Boolean Whether to use the get rules (i.e. don't take from locked containers etc)
givechange Boolean Whether to give change or not

Overload 3

takecurrency overload 3

Boolean takecurrency(Currency currency, Number amount, Location from, Boolean useget, Boolean givechange)
Available in
  • computer function
  • computer program
  • standard futureprog
This function lets you take currency from currency piles in a room, held by a character or in an item. Returns true if it succeeds.
ParameterTypeDescription
currency Currency The currency that you want to take
amount Number The amount that you want to take
from Location Who or what you want to take it from
useget Boolean Whether to use the get rules (i.e. don't take from locked containers etc)
givechange Boolean Whether to give change or not

Overload 4

takecurrency overload 4

Boolean takecurrency(Currency currency, Text amount, Character from, Boolean useget, Boolean givechange)
Available in
  • computer function
  • computer program
  • standard futureprog
This function lets you take currency from currency piles in a room, held by a character or in an item. Returns true if it succeeds.
ParameterTypeDescription
currency Currency The currency that you want to take
amount Text The amount that you want to take
from Character Who or what you want to take it from
useget Boolean Whether to use the get rules (i.e. don't take from locked containers etc)
givechange Boolean Whether to give change or not

Overload 5

takecurrency overload 5

Boolean takecurrency(Currency currency, Text amount, Item from, Boolean useget, Boolean givechange)
Available in
  • computer function
  • computer program
  • standard futureprog
This function lets you take currency from currency piles in a room, held by a character or in an item. Returns true if it succeeds.
ParameterTypeDescription
currency Currency The currency that you want to take
amount Text The amount that you want to take
from Item Who or what you want to take it from
useget Boolean Whether to use the get rules (i.e. don't take from locked containers etc)
givechange Boolean Whether to give change or not

Overload 6

takecurrency overload 6

Boolean takecurrency(Currency currency, Text amount, Location from, Boolean useget, Boolean givechange)
Available in
  • computer function
  • computer program
  • standard futureprog
This function lets you take currency from currency piles in a room, held by a character or in an item. Returns true if it succeeds.
ParameterTypeDescription
currency Currency The currency that you want to take
amount Text The amount that you want to take
from Location Who or what you want to take it from
useget Boolean Whether to use the get rules (i.e. don't take from locked containers etc)
givechange Boolean Whether to give change or not