FutureProg functions

sendterrain

Echoescomputer function, computer program, standard futureprog

Overload 1

sendterrain overload 1

Boolean sendterrain(Terrain terrain, Text message)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.

Overload 2

sendterrain overload 2

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 3

sendterrain overload 3

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 4

sendterrain overload 4

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2, Perceivable reference3)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference3 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 5

sendterrain overload 5

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2, Perceivable reference3, Perceivable reference4)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference3 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference4 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 6

sendterrain overload 6

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2, Perceivable reference3, Perceivable reference4, Perceivable reference5)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference3 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference4 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference5 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 7

sendterrain overload 7

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2, Perceivable reference3, Perceivable reference4, Perceivable reference5, Perceivable reference6)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference3 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference4 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference5 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference6 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 8

sendterrain overload 8

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2, Perceivable reference3, Perceivable reference4, Perceivable reference5, Perceivable reference6, Perceivable reference7)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference3 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference4 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference5 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference6 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference7 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.

Overload 9

sendterrain overload 9

Boolean sendterrain(Terrain terrain, Text message, Perceivable reference1, Perceivable reference2, Perceivable reference3, Perceivable reference4, Perceivable reference5, Perceivable reference6, Perceivable reference7, Perceivable reference8)
Available in
  • computer function
  • computer program
  • standard futureprog
Sends a FutureProg echo to the supplied scope. Non-fixed variants parse the text as an emote, so supplied perceivable references can be used for pronouns and placeholders. Returns true when the scope, message, and every supplied perceivable reference are valid; returns false without sending if a required value is null.
ParameterTypeDescription
terrain Terrain The terrain that receives or scopes the echo.
message Text The emote text to send. ANSI colour substitutions are applied and perceivable references can be used by the emote parser.
reference1 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference2 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference3 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference4 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference5 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference6 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference7 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.
reference8 Perceivable An optional perceivable reference for the message, used by the emote parser for pronouns and placeholders.