FutureProg functions

loadcommodity

Itemscomputer function, computer program, standard futureprog

Overload 1

loadcommodity overload 1

Item loadcommodity(Number material, Number weight)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Number The ID of the material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.

Overload 2

loadcommodity overload 2

Item loadcommodity(Number material, Number weight, Number tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Number The ID of the material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.
tag Number The ID of the tag that you want to load

Overload 3

loadcommodity overload 3

Item loadcommodity(Number material, Number weight, Text tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Number The ID of the material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.
tag Text The name of the tag that you want to load

Overload 4

loadcommodity overload 4

Item loadcommodity(Number material, Text weight)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Number The ID of the material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc

Overload 5

loadcommodity overload 5

Item loadcommodity(Number material, Text weight, Number tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Number The ID of the material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc
tag Number The ID of the tag that you want to load

Overload 6

loadcommodity overload 6

Item loadcommodity(Number material, Text weight, Text tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Number The ID of the material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc
tag Text The name of the tag that you want to load

Overload 7

loadcommodity overload 7

Item loadcommodity(Solid material, Number weight)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Solid The material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.

Overload 8

loadcommodity overload 8

Item loadcommodity(Solid material, Number weight, Number tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Solid The material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.
tag Number The ID of the tag that you want to load

Overload 9

loadcommodity overload 9

Item loadcommodity(Solid material, Number weight, Text tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Solid The material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.
tag Text The name of the tag that you want to load

Overload 10

loadcommodity overload 10

Item loadcommodity(Solid material, Text weight)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Solid The material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc

Overload 11

loadcommodity overload 11

Item loadcommodity(Solid material, Text weight, Number tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Solid The material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc
tag Number The ID of the tag that you want to load

Overload 12

loadcommodity overload 12

Item loadcommodity(Solid material, Text weight, Text tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Solid The material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc
tag Text The name of the tag that you want to load

Overload 13

loadcommodity overload 13

Item loadcommodity(Text material, Number weight)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Text The name of the material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.

Overload 14

loadcommodity overload 14

Item loadcommodity(Text material, Number weight, Number tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Text The name of the material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.
tag Number The ID of the tag that you want to load

Overload 15

loadcommodity overload 15

Item loadcommodity(Text material, Number weight, Text tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Text The name of the material that you want to load
weight Number The weight of the material to load in base units for this MUD. See MUD owner for configuration info.
tag Text The name of the tag that you want to load

Overload 16

loadcommodity overload 16

Item loadcommodity(Text material, Text weight)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Text The name of the material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc

Overload 17

loadcommodity overload 17

Item loadcommodity(Text material, Text weight, Number tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Text The name of the material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc
tag Number The ID of the tag that you want to load

Overload 18

loadcommodity overload 18

Item loadcommodity(Text material, Text weight, Text tag)
Available in
  • computer function
  • computer program
  • standard futureprog
This function loads a new commodity item into the game. It does not put the item anywhere, so you must then insert it somewhere like in a room or a character's inventory.
ParameterTypeDescription
material Text The name of the material that you want to load
weight Text The weight of the material to load, e.g. 15.3kg, 12lb etc
tag Text The name of the tag that you want to load