FutureProg functions
addhealingeffect
Overload 1
addhealingeffect overload 1
Effect addhealingeffect(Perceivable Perceivable, Number Multiplier, Number Stages, Number ProgId, TimeSpan Duration)
Available in
- computer function
- computer program
- standard futureprog
This function adds an effect to a perceivable (character or item) that changes the rate and difficulty of healing. Returns the effect it creates.
| Parameter | Type | Description |
|---|---|---|
Perceivable |
Perceivable |
The perceivable to whom the healing effect is being added |
Multiplier |
Number |
The healing multiplier for the effect |
Stages |
Number |
The number of difficulty stages to stage the healing difficulty checks by. Negative is a bonus, positive is a penalty. |
ProgId |
Number |
The ID of the prog to whether the effect applies |
Duration |
TimeSpan |
The duration of the effect |
Overload 2
addhealingeffect overload 2
Effect addhealingeffect(Perceivable Perceivable, Number Multiplier, Number Stages, Text ProgId, TimeSpan Duration)
Available in
- computer function
- computer program
- standard futureprog
This function adds an effect to a perceivable (character or item) that changes the rate and difficulty of healing. Returns the effect it creates.
| Parameter | Type | Description |
|---|---|---|
Perceivable |
Perceivable |
The perceivable to whom the healing effect is being added |
Multiplier |
Number |
The healing multiplier for the effect |
Stages |
Number |
The number of difficulty stages to stage the healing difficulty checks by. Negative is a bonus, positive is a penalty. |
ProgId |
Text |
The name of the prog to whether the effect applies |
Duration |
TimeSpan |
The duration of the effect |