Command reference

Skill

Storyteller · admin

Command words: skill
Permission: Admin

The skill command lets staff inspect skill definitions, manage character skill values, and edit skill definitions.

Use skill add, skill remove and skill level for a character's skills. Use skill list, skill show and the edit forms for the skill definitions themselves.

Skill definition editing commands require Senior Admin or higher. Character targets can be visible targets, loaded character IDs, or personal names. pause and unpause are recognised by the parser but currently report that they are coming soon.
When changing a skill cap formula, you will usually want traitexpression to edit the existing expression rather than assigning a different expression.

The syntax is as follows:
skill list [filter] - lists skills
skill add <who> <skill> [level] - adds a skill to a character
skill remove <who> <skill> - removes a skill from a character
skill level <who> <skill> [level] - adds or sets a character's skill level
skill pause <who> <skill> - recognised but not yet implemented
skill unpause <who> <skill> - recognised but not yet implemented
skill show <skill> - shows details of a skill definition
skill view <skill> - alias for skill show
skill edit <skill> - begins editing a skill definition; Senior Admin only
skill edit - shows the skill definition you are editing
skill edit new <name> - creates and edits a new skill; Senior Admin only
skill edit close - stops editing a skill
skill clone <cloned> <name> - clones an existing skill to a new one; Senior Admin only
skill set <field> <value> - sends a builder command to the skill you are editing; Senior Admin only

Common skill set fields:
name <name>, expression <expression>, improver <which>, describer <which>, group <group>, branch <multiplier%>, chargen <prog>, teachable <prog>, learnable <prog>, teach <difficulty>, learn <difficulty>, hidden

← Back to Command reference