Command reference

Instance

Storytelleradmin

Command words
instance
Permission
Admin

Help on Instance

The instance command gives staff limited controls for secondary character instances belonging to a loaded character. Use this command to inspect, spawn, move, retire and audit non-primary character instances. Instance owners and instances can generally be resolved by visible target, loaded character name or ID, while forms are resolved from the owner's known forms. The spawn options after the form can be supplied in any order. ai chooses NPC AI for NPC identities and script AI for other identities, while npcai and scriptai force a specific AI mode. cloneinventory copies inventory to the new body where supported. In a RouteCell, here preserves your exact coordinate while room <cell id> uses that cell's authored default coordinate. Use audit all for persisted instance row and global actor-cache diagnostics. Use audit <character> for the loaded identity currently in memory. The syntax is as follows: instance list <character> - lists all loaded instances for a character instance spawn <character> <form> [here|room <cell id>] [persistent|temporary] [passive|focusable|ai|npcai|scriptai] [cloneinventory] - spawns a secondary instance instance move <instance id|target> here|room <cell id> - moves a secondary instance instance retire <instance id|target> - retires a secondary instance and removes temporary rows instance despawn <instance id|target> - alias for instance retire instance audit <character> - audits loaded instances for a character instance audit all - audits persisted instance rows and loaded actor caches