Command reference
Debug
Command words: debug
Permission: SeniorAdmin
The debug command is used for a few random commands that are sometimes useful when trying to fix a problem or test something. This command is restricted to Senior Admins and up because they're somewhat niche cases and could have side effects.
You should be very careful using commands in this module.
The following options are available:
debug dead - reports on characters with weird death states (obscure bugs)
debug save - sends you debug info on the save queue. Can be useful to ensure things are saving.
debug character <id> - shows save related debug info about a character
debug dream <character> - gives a random dream to a sleeping character
debug mode - toggles opting in to receiving debug messages from the engine
debug update - downloads and applies the latest patch for FutureMUD (only use if you're using a Binaries folder swap, like the autoseeder sets up)
debug coordinates - recalculates all the x,y,z coordinates for all zones
debug hitchance <target> [<weapon attack>] [front|back|rflank|lflank] - shows hit chances (optionally for attack)
debug healing - attaches the healing logger (writes to file)
debug skills - attaches the skill check logger (writes to file)
debug scheduler - shows all things in the scheduler
debug listeners - shows all listeners
debug fixmorph - resets all morph timers of shop stocked items
debug fixbites - resets all bite counts of shop stocked items
debug evaporate - evaporate all puddles in the gameworld
Permission: SeniorAdmin
The debug command is used for a few random commands that are sometimes useful when trying to fix a problem or test something. This command is restricted to Senior Admins and up because they're somewhat niche cases and could have side effects.
You should be very careful using commands in this module.
The following options are available:
debug dead - reports on characters with weird death states (obscure bugs)
debug save - sends you debug info on the save queue. Can be useful to ensure things are saving.
debug character <id> - shows save related debug info about a character
debug dream <character> - gives a random dream to a sleeping character
debug mode - toggles opting in to receiving debug messages from the engine
debug update - downloads and applies the latest patch for FutureMUD (only use if you're using a Binaries folder swap, like the autoseeder sets up)
debug coordinates - recalculates all the x,y,z coordinates for all zones
debug hitchance <target> [<weapon attack>] [front|back|rflank|lflank] - shows hit chances (optionally for attack)
debug healing - attaches the healing logger (writes to file)
debug skills - attaches the skill check logger (writes to file)
debug scheduler - shows all things in the scheduler
debug listeners - shows all listeners
debug fixmorph - resets all morph timers of shop stocked items
debug fixbites - resets all bite counts of shop stocked items
debug evaporate - evaporate all puddles in the gameworld