Command reference

ImpDebug

Implementoradmin

Command words
impdebug
Permission
Founder

Help on ImpDebug

This command runs various routines that should generally only be done by an implementor in the course of debugging and/or maintenance. There are the following routines to choose from: cleanupitems - deletes all 'orphaned' items that have become disconnected from the game world sun <sun> <minutes> - adds the specified number of minutes to a sun save - shows debug info about the save queue character <id> - shows debug info about a character duplication - checks for duplicated items and characters reloademail - reloads the email client reloadstatics - reloads static strings and configs. Some things may not work until a reboot reloadchargen - reloads the chargen definition celestials - runs all the celestial objects through 1 year and tracks their position, writing out to file. Do not do this on the live server. guests <number> <template> - generates the specified number of guest avatars from the template string <which> - shows the value of a static string config <which> - shows the value of a static config dream <who> - gives a dream to the specified PC combatspeed <multiplier> - sets a global multiplier to combat speed combatsim ... - stages and runs an accelerated, group-capable combat simulation progfunctions - writes out all the prog function help to a file (saved to disk) cleanupcorpses - deletes all NPC corpses of skeletal decay level. Loads up all PCs to check their inventories descriptions short|full [<person>] - writes all valid descriptors for that person to a file on disk. flare - sends a flare up into the sky. time - shows the current time where you are addtime <timespan> - adds the specified amount of time to all in-game clocks seedrooms - loads the 10 rooms with the highest IDs into the new room queue failemail - tests the fail email routine crash - causes the MUD to crash heartbeat hour|minute|second|5second|10second|30second - manually triggers a heartbeat payroll [days] - runs employment payroll accrual for all employment hosts as if that many days had elapsed payroll claim <character|all> - forces EmploymentWorkerAI payroll-claim evaluation now employment legacy - reports legacy job/new employment-host contract divergence freezetime - freezes all in game clocks unfreezetime - resumes all in game clocks flush - flushes queued saves to the database (useful before persistence checks) wildlife [here|<npc id>] [prey id] - reports live AnimalAI state and an optional prey assessment monster [here|<npc id>] [target id] - reports Monster AI motives, activity, pursuit and combat setup wildlife hungry <npc id> - makes a loaded wildlife NPC hungry for deterministic feeding and pack-hunt tests wildlife group <group id> - reports a wildlife group's activity, candidate and threat-filter state cleartraps - permanently deletes every installed trap and cancels its delayed payloads after confirmation weatherstats <controller> [years <n>] [burnin <n>] [seed <n>] [file <basename>] - runs a non-destructive Monte Carlo weather analysis and writes multiple CSVs