Command reference

Wound

Healthadmin

Command words
wound
Permission
JuniorAdmin

Help on Wound

This command is used by storytellers to manually wound characters. This could be useful if you need to have an NPC wounded for story purposes, or want to simulate a damage source from something that isn't coded. The syntax is either of the following: wound <target> <bodypart/random/all/*limb/none> <damagetype> <damage> [<pain>] [<stun>] [<lodged item>] wound <target> with <weapon> <bodypart/random/all/*limb/none> [<attack>] [<success>]