Command reference

ManualCombat

CombatBuilderbuilder

Command words
manualcombat mcombat
Permission
SeniorAdmin

Help on ManualCombat

The ManualCombat command is used to bind custom command verbs like kick or bash to existing combat moves without hardcoding a new command. Manual commands queue through the normal manual combat action path. The underlying move's base delay remains the combat recovery; the optional cooldown only blocks repeating the command verb or aliases. The syntax is: manualcombat list - lists all manual combat commands manualcombat show <id|name> - shows a manual combat command manualcombat new <verb> [name] - creates a new manual combat command manualcombat clone <old> <new verb> [new name] - clones an existing manual combat command manualcombat edit <id|name> - opens a manual combat command for editing manualcombat close - closes the currently edited command manualcombat delete <id|name> - permanently deletes a manual combat command manualcombat set name <name> - renames the command manualcombat set verb <verb> - changes the primary command verb manualcombat set alias <alias> - toggles an alias manualcombat set removealias <alias> - removes an alias manualcombat set clearaliases - removes all aliases manualcombat set action weapon <attack> - binds to a weapon or natural attack manualcombat set action auxiliary <action> - binds to an auxiliary combat action manualcombat set players - toggles player command registration manualcombat set npcs - toggles NPC command registration and AI weighting manualcombat set cooldown <seconds> - sets the optional command cooldown manualcombat set message <message> - sets the cooldown-block message manualcombat set prog <prog|none> - sets a boolean usability prog manualcombat set aimultiplier <number> - sets the default NPC weighting multiplier