Command reference
CombatMessage
Command words: cm, combatmessage
Permission: Admin
This command can be used to create, view and edit combat messages. Combat messages are used by weapon attacks, defenses and other combat moves.
The syntax for this command is as follows:
cm list [<filters>] - shows all combat messages. See below for filters.
cm show <which> - shows information about a combat message
cm edit <which> - begins editing a combat message
cm edit - an alias for cm show on your currently edited message
cm close - closes the currently edited combat message
cm new - creates a new combat message
cm clone <which> - clones a combat message
cm delete - deletes the combat message you're currently editing
cm set chance <%> - the chance between 0 and 1 of this message being chosen
cm set priority <number> - the higher the number, the earlier the message will be evaluated to see if it applies
cm set verb <verb> - the verb this attack applies to, or NONE for all
cm set outcome <outcome> - the outcome this attack applies to, or NONE for all
cm set type <type> - the BuiltInCombatType this combat message is for
cm set prog <prog id|name> - the prog that controls whether this attack applies or NONE to clear.
cm set message <message> - the message for this attack
cm set fail <message> - the fail message for this attack
cm set attack <id> - toggles a specific weapon attack on or off for this message
You can also use the following options to filter searches:
<verb> - show all combat messages for the specified attack verb
+<key> - include messages with the specified text
-<key> - exclude messages with the specified text
*<attack> - include combat messages only that apply to specified weapon attack
&<type> - filters messages for a particular type
Permission: Admin
This command can be used to create, view and edit combat messages. Combat messages are used by weapon attacks, defenses and other combat moves.
The syntax for this command is as follows:
cm list [<filters>] - shows all combat messages. See below for filters.
cm show <which> - shows information about a combat message
cm edit <which> - begins editing a combat message
cm edit - an alias for cm show on your currently edited message
cm close - closes the currently edited combat message
cm new - creates a new combat message
cm clone <which> - clones a combat message
cm delete - deletes the combat message you're currently editing
cm set chance <%> - the chance between 0 and 1 of this message being chosen
cm set priority <number> - the higher the number, the earlier the message will be evaluated to see if it applies
cm set verb <verb> - the verb this attack applies to, or NONE for all
cm set outcome <outcome> - the outcome this attack applies to, or NONE for all
cm set type <type> - the BuiltInCombatType this combat message is for
cm set prog <prog id|name> - the prog that controls whether this attack applies or NONE to clear.
cm set message <message> - the message for this attack
cm set fail <message> - the fail message for this attack
cm set attack <id> - toggles a specific weapon attack on or off for this message
You can also use the following options to filter searches:
<verb> - show all combat messages for the specified attack verb
+<key> - include messages with the specified text
-<key> - exclude messages with the specified text
*<attack> - include combat messages only that apply to specified weapon attack
&<type> - filters messages for a particular type