Command reference

ButcheryProduct

ActivityBuilder · builder

Command words: butcheringproduct, butcheryproduct
Permission: Admin

This command is used to view and edit butchering products, which are produced by race butchery profiles (see help butchering).

Butchery products are essentially an item or group of items that is produced from butchering, skinning or salvaging when a nominated bodypart is present. They control what is loaded, how damaged bodyparts impact the final product, and the categories in which the product appears for subsystem breakdowns.

You can use the following options with this command:

butcheringproduct list [+key, -key] - shows all the butchering products
butcheringproduct show <which> - shows a butchering product
butcheringproduct edit <which> - opens a butchering product for editing
butcheringproduct edit new <name> - creates a new butchering product
butcheringproduct edit - an alias for butcheringproduct show on an opened butchering product
butcheringproduct clone <which> <name> - clones a butchering products to a new one
butcheringproduct close - closes the currently edited butchering product
butcheringproduct set name <name> - renames this product
butcheringproduct set category <category> - changes the category of this product
butcheringproduct set pelt - toggles whether this is a pelt (i.e. from SKIN) or not (i.e. BUTCHER/SALVAGE)
butcheringproduct set body <which> [<parts ...>] - changes which body type this profile targets
butcheringproduct set part <which> - toggles requiring the corpse to have this bodypart
butcheringproduct set prog <which> - sets the prog that controls whether the item is produced
butcheringproduct set item add <number> <proto> [<number> <damaged> <damage%>] - adds a new item product
butcheringproduct set item delete <id|#> - deletes an item product
butcheringproduct set item <id|#> quantity <number> - changes the quantity of items produced
butcheringproduct set item <id|#> proto <id> - changes the proto produced
butcheringproduct set item <id|#> threshold <%> - changes the damage percentage for normal/damaged items
butcheringproduct set item <id|#> damaged <quantity> <proto> - changes the damaged proto
butcheringproduct set item <id|#> nodamaged - clears the damaged proto

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