218 result(s) · showing 101-200

ImplantRadio

An [implant] that is also a two-way radio when [neurally interfaced]

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ImplantTelephone

An [implant] cellular telephone that is controlled through a [neural interface]

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ImplantTraitChanger

An [implant] that gives a bonus/penalty to a skill or attribute when [powered]

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IncenseBurner

A lightable container that burns tagged fuel into ambient scent

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InhalerGasCanister

A gas canister for inhalers.

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InscribableSurface

Item is a writable [surface] with configurable acceptable writing implements

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Instrument

Makes an item a playable audible instrument

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IntegratedInhaler

An inhaler with built in gas store.

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InternalMagazineGun

Makes an item a [ranged weapon] with internal-magazine semi-automatic gun mechanics

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IVBag

A type of [liquid container] that is [connectable] to a cannula to drain/supply blood

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Key

Item is a [key] that opens a simple mechanical [lock]

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Keypad

A [selectable] [powered] [signal generator] that emits a momentary signal after the correct numeric code

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Keyring

A [container] that holds [key] items and can be used as one in syntax

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Lantern

A [liquid container] that burns liquid fuel when [lit] to be a [light source]

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Laser

Makes an item a [ranged weapon] with laser gun mechanics

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Latch

A kind of [lock] that can only be opened from one side

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LightSensor

A [powered] [signal generator] that emits the current ambient illumination in lux

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LiquidConsumingProp

A prop that stores liquid and then [consumes] it at a fixed rate, making it handy for steady drain setups

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LiquidContainer

Makes the item a [liquid container]

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LiquidGridCreator

When put in a room, creates a [liquid grid]

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LiquidGridSupplier

Connects a sibling [liquid container] to a [liquid grid] as a supplier

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LiquidPump

A powered pump that moves liquid from a connected input to a connected output

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ListeningBug

When [powered] will listen and retransmit speech in location

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Lock

Item is a [lock] that is opened with a physical [key]

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LockingCashRegister

A shop [cash register] with a built-in [lock]

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LockingContainer

Makes an item into a [container] with a built-in [lock]

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LockingDoor

Turns the item into a [door] that is also a [lock] opened with a [key]

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LocksmithingTools

The item becomes usable as a tool for locksmithing actions

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MarketGoodWeight

Specifies a multiplier for good satisfaction for [Market Categories] for this item

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MeasuringInstrument

Lets an item [measure weight or liquid volume] with calibration drift

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MeleeWeapon

Turns an item into a [melee weapon]

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Microcontroller

A [powered] [signal generator] [signal consumer] controller that evaluates inline computer-function logic from sibling signal inputs

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MilitaryStandard

An identifiable, plantable military objective with persistent capture custody

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MotionSensor

A [powered] [signal generator] that emits a timed signal when it witnesses configured movement

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Musket

A musket is a muzzle-loaded firearm which uses either a wheellock or a flintlock to fire

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MusketBall

A musket ball that is used with gunpowder to fire a musket

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MusketCartridge

A pre-assembled package of gunpowder and musket ball for quick loading

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Network Adapter

Makes an item a [network adapter] [powered] telecom-backed network endpoint for a computer host

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Network Switch

Makes an item a [powered] daisy-chainable telecommunications switch

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NeuralInterface

An [implant] that permits other implants to be [neurally interfaced] and controlled with the mind

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Obscurer

Obscures some characteristics of an individual, combined with a [wearable]

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OfferingReceiver

A ritual focus that receives item offerings and optional consumptive liquid libations

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OutboardMotor

Makes an item an [outboard motor] for surface-water vehicles.

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PaperSheet

Item is a writable [paper] item that can be in a [book] or on its own

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Pencil

Turns an item [writing implement] of type pencil. Pencils require sharpening with pencil sharpeners

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PencilSharpener

Can sharpen a pencil item

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Photocopier

A [powered] machine that can copy all the text on a sheet of [paper]

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Pile

Makes an item a [system-generated] [container] of type pile. Do not edit this component or use manually.

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Pill

Turns the item into a pill that can be [swallowed] to deliver a drug dose

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PoweredProp

A [powered] machine that can execute a prog when running

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PowerPack

A special type of ammunition specifically for Laser guns

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PowerSocket

Creates [connectable] power sockets that are usually paired with another component that [provides power]

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PowerSupply

This component [supplies power] to the item via other [connectable] components

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PowerTool

A [powered] item that will speed up (or slow down) crafting when used as a 'tool' in that craft

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PreparedFood

Turns an item into new-style prepared food with freshness, ingredient ledgers and drug doses

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ProgLight

A [light source] when [powered], can only be turned on/off by progs

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ProgLock

A kind of [lock] that can only be locked/unlocked via progs

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ProgPowerSupply

This item [provides power] with no fuel source so long as switched on by a prog

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Prosthetic

Item is a [prosthetic] limb replacement

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Puddle

Marks an item as a [system-generated] puddle of liquid. Do not edit this component or use manually.

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PushButton

A [selectable] [signal generator] momentary signal input for computer-controlled items

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RadioDetonator

This item when [powered] listens for a radio frequency and acts as a [trigger]

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RadioDetonatorTransmitter

A [powered] device that acts as a remote [trigger] for radio detonated bombs

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RainSensor

A [powered] [signal generator] that emits current rainfall intensity

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RcsThruster

A wearable connectable zero-gravity propulsion component that consumes gas.

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Rebreather

Item is [connectable] to a gas container and combined with a [wearable] allows breathing the gas

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RelaySwitch

[provides power] [signal consumer] that closes or opens a power feed from a signal source

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RepairKit

Item can be used to repair damage to items and robots

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Restraint

Can be used to restrain limbs, combined with a [wearable]

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RidingGear

Makes this item count as tack or other riding gear for mounts.

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ScribingImplement

Turns an item into a configurable [writing implement] such as a quill, stylus, brush, chisel or charcoal stick

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Sealable

Lets an item be [sealed] with a seal stamp for tamper evidence

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SealStamp

Turns an item into a [seal stamp] for sealing sealable items

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Selectable

The item can have options for the [select] command which fire progs when selected

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Sheath

A special [container] that can hold one weapon and works with the [sheath] command

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Shield

Item becomes a [shield] and [melee weapon]

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ShopStall

Turns the item into a [container] that can also a [shop]

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Signal Cable Segment

Makes an item a one-hop [signal cable] [signal generator] [signal consumer] that mirrors an adjacent-room source

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SignalInstrument

A playable instrument with recognised military signal patterns

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SignalLight

A [light source] [signal consumer] driven by a sibling signal source component

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Sling

Makes an item a [ranged weapon] with sling mechanics

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Smokeable

Item can be [lit] and subsequently [smoked]

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SolidFuelHeaterCooler

A switchable thermal source that burns tagged solid fuel items one at a time

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StableTicket

Marks an item as a [system-generated] stable ticket. Do not edit this component or use manually.

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Stackable

Makes an item [stackable] (i.e. one item with quantity)

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Syringe

A [liquid container] that can be used to [inject] the liquid into someone

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Table

Makes an item into a [table]

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Tape

A reusable [audio storage medium] that can hold recorded speech for answering machines and future devices

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TelecommunicationsGridCreator

When put in a room, creates a [telecommunications grid]

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TelecommunicationsGridFeeder

Item lets [powered] sources feed into a [telecommunications grid]

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TelecommunicationsGridOutlet

Item [provides telephone service and grid power] to connected telecom devices from a [telecommunications grid]

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Telephone

Connects an item to a [telecommunications grid] and allows ringing, answering and live calls. It can also expose physical telecom connectors.

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TemperatureSensor

A [powered] [signal generator] that emits current ambient temperature in Celsius

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Thrown

Makes an item a [ranged weapon] with throwing weapon mechanics

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TimePiece

Turns the item into a [timepiece] that displays the time

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TimerSensor

A [powered] [signal generator] that emits a repeating active/inactive signal cycle

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ToggleSwitch

A [switchable] [signal generator] persistent signal input for computer-controlled items

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TopicalCream

A cream that can be [applied] to deliver drugs via touch

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Torch

A [light source] that can burn for some time once [lit]

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Treatment

A kit that can be used for medical treatments like suturing, binding, cleaning, etc

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